Thursday, December 31, 2009

Thing 5: Continued...Pay for Play

Much of intellectual history is rife with theories that split people into two broad groups or perspectives. Rationalists v. Empiricists. Determinists v. Free Willists. Pragmatists v. Principal. Liberals v. Conservatives. Right Brain Thinkers v. Left Brain Thinkers. Isiah Berlin's famous Fox v. Hedgehog. Most of these are meant to be somewhat metaphorical and very little in real life falls cleanly into one group or the other (the Right/Left Brain distinction that is so popular today is particularly pernicious in that it is directly contradicted by virtually all we know about neurology).

Nonetheless, they provide useful frameworks to talk about value distinctions and differential philosophies. I would like to propose one of my own coining. That of the Engineering Perspective versus the Humanities perspective. Broadly, the Engineering perspective look at societal issues as problems to be solved dispassionately, with an eye to the most efficient, elegant solution. The Humanities perspective seeks to impute moral and ethical considerations into the mix. A solution that solves the problem while violating strongly held mores is not a solution worth having. Obviously this is in large part a reformulation of the Pragmatics v. Principal argument, and I don't believe either perspective is more valuable than the other. Both are needed and have much to speak for themselves. Nonetheless, occasionally an issue comes up that clarifies the distinction nicely.

Popping up in my Google Reader today from the Inside School Research blog on Edweek comes this article, highlighting a new research study from the UK in which evidence was found that a program that pays students for staying in school had positive results. From the article:

The program went national in 2004. But, in 1999, when it first began, it was available only to students in some urban school districts whose family incomes fell below a certain level. The weekly payments, which typically came to 30 to 40 British pounds, were about a third of what students would have earned had they been employed instead, according to the study.

The sums were apparently large enough to entice more students to stay in school, though. School participation rates in the nine experimental districts were 4.5 percentage points higher in the first year of the program than they were in nine demographically similar areas in which no payments were offered. In the second year of the program, participation rates were 6.7 percentage points higher. The bigger the weekly payment, the study also found, the greater was the impact.

My intention in highlighting this is not to comment on the shortcomings or validity of the study. It is probably too early to do that. Nonetheless, this seems to me a classic wedge issue that will deeply split those within education with Engineering perspectives versus those with Humanities leanings. If it turns out that cash incentives DO in fact result in greater student outcomes, those with an Engineers bent will likely push hard for similar programs on a large scale in the U.S. Why spend money on programs and support staff with little or no impact on learning when we can simply funnel that money directly to students and get (literally) more back for the buck? Those with Humanities perspective will likely blanch at an idea that throws out the cherished ideas of intrinsic motivation, learning for learning's sake, and edification based on knowledge into crude cash payments for finishing school. For many people the idea of paying students just feels deeply wrong if not outright immoral.

My point here is not to take sides or to give an opinion. There is far more research and debate that needs to happen before a program like this would see the light of day (if ever) on a large scale. But rest assured...this WILL be a debate soon (there have already been inklings of it here and there). And remembering the Engineer/Humanities distinction will be a useful tool in sorting through arguments when that time comes.



Wednesday, December 30, 2009

Thing 13: I try to leave but they pull me right back in...

Voila! After an interminable absence from posting I present to you Thing 13, my voice thread in which I discuss the ever fascinating topic of Regression to the Mean. Enjoy!

Wednesday, December 2, 2009

Thing 12: The Nameless Dread

Glogster struck me as one of those things that I thought was kind of neat, but fail to see many applications in my specific line of work. Since this was primarily play I chose to make a poster from my trip to Scotland in 2008. I used some photos I took while there along with the Thompson family crest (we are Scottish you know)and some graphics from the Glogster database that seemed to accentuate the theme. It came out rather nice and I like it, but I think overall the platform's utility is limited for me. Nonetheless, I found many of the glogster posters used by other classes to be excellent and as a splash page for a wiki I think it would be outstanding. Plus the interface was very user friendly and easy to manipulate. A somewhat limited tool, but a well made and fun one.

Thursday, November 12, 2009

Thing 11 - Come and See the Violence Inherent in the System

Embedded is my Flikr Slideshow. The theme is Info-Graphics that actually impart information while remaining aesthetically meaningful. I've tried to highlight on several slides why I think they work. All slides were used under the "some rights reserved" tags that asked for attribution of the photos. All of them can be found along with owner under the Social Info-Graphics photo stream.

Wednesday, November 11, 2009

Thing 10: A Nation Turns its Lonely Eyes to Flikr

After a brief hiatus that can only be explained by sloth rather than illness (this time anyway) I have returned from the netherworlds to explore the wonderful world of www.flikr.com. I knew I was going to be in trouble on this one. Caroline helpfully pointed out that even math teachers could find a lot of interesting things. Unfortunately Caroline underestimated the entire world's (including many math teachers) deep loathing of statistics and statisticians. Tellingly my first explorations looking to find tags related to statistics, normal distributions, bell curves, probabilities, standard deviations, standard errors, and other terms was met with a heaping helping of nothing.

Fortunately the whole world loves colorful info-graphics! After all, if they didn't how would U.S.A. Today even stay in business? I tend to find informational graphics to be fascinating and often aesthetically meaningful (and as the child of a Ph.D. in Art History mother I am quite prepared to defend this rigorously). When done well information graphics can be, well, beautiful. And Flikr provided some excellent examples that were available under creative commons. You'll see the whole bit in my shortly to be posted thing 11. But under CC licensing I was able to find one of my favorites. The following info-map displays lexical usage of generic terms for soda by county, all the way from Coke to Pop to "other" (seriously what's wrong with you western North Carolina? Pick a term for crying out loud). Fun and informative.

P.S. Click on the picture and enlarge your screen to see detail.

Friday, October 30, 2009

Thing 9: The Tragedy of the Commons

While I didn't learn any cool new web applications I found the discussion of copyright and fair use to be extremely illuminating and worthwhile. I think like most people I knew the basics of the idea, but the law is so murky and confusing (and often self-contradictory) that I often simply ignored the issue and just tried very hard to not do something to get sued. Unfortunately if you don't know what you're getting sued for... Anyway, Caroline's resources were very helpful and while the Disney video got annoying after a while (I now hear Buzz Lightyear bellow out "Copy!" every time I read or write the word copyright) it was VERY cool and well done. I don't think I've ever used "someone has too much time on their hands" as a compliment, but there you go. Additionally, Creative Commons was something I had heard of but never really knew what was. It is outstanding to actually know what it is AND have a website to refer to. On to the assignment.

Have you noticed the CC logo on any websites you visit? Did you wonder what it meant? No, but I'm not particularly observant (ask my wife!). I had heard of the term but didn't really know what it referred to.

Do you think CC will impact the way students learn and create projects? How?
Yes, it very well could. Assuming teachers know about and encourage use of CC. I think that fact that CC gives teachers confidence that the materials on the site are available for use and won't get them in trouble it could open up a lot of doors for creativity and engagement with the broader culture for students.

Do you use digital images, audio or video clips from the web in your teaching (or professional practice)? Occasionally. I don't teach, but I give a lot of multi-media PowerPoint presentations through the year and I use a lot of (probably copyrighted) pictures/music. My strategy before this was simply not to make eye contact with Caroline if she was in the audience, but now I feel I have the confidence to determine if what I am doing is fair use (not to mention using Creative Commons to find material).

Do you ever share content on the web? Not really. As an introverted curmudgeon I've never created a blog (before this), participated on message boards, facebook, diigo, or any other online communities. Now that I know a little more about them I'm happy to have an understanding of sharing content on the web is in case I choose to use them.

Who owns the materials that you produce for teaching / professional development purposes? Probably other people. I rip most of what I get from personal CD collections, itunes, or (primarily) google image searches. That was in the past of course. Now I'm on the side of angels Unites States Copyright Office! Really!

What are some potential negatives for using CC?
One that occurred to me was that even within CC there appeared (based on the materials I looked through) to be different levels of what the creators had given permission for. Given for the tendency for humanity to always grossly oversimplify anything subtle or complicated I could see people slip into bad habits and assume (well its on CC so it must be available for use?) without reading the fine print, as it were.

Tuesday, October 27, 2009

Thing 8: All the Cool Kids have a Wiki

In accordance with Thing 8 I now have a nook on the 23 things Sandbox Wiki. You can find it here (Scroll to the bottom). Read it and enjoy! Marvel at my ability to summarize my life in a mere 3 sentences! Gasp at my horrible taste in music, movies, and books! Wait in breathless anticipation for the wonders I will soon post in the Web 2.0: Garden of Earthly Delights! The Sandinistas Wiki nook, more exclamation points per capita than any other Wiki!